A weekend project in an attempt to turn regular iPhone ear buds into noise cancelling earbuds using an audio techinque known as phase inversion. The concept is to listen to audio from the microphone, attached to the right ear wire, send that audio to the phone for phase inversion, and play the inverted phase back through the earbuds. The sample project ended up not working due to latency in the system, but if latency could be reduced and there was a dedicted audio co-processor this would be possible.Read More...
While working on an iOS app, our team became frustrated at the speed and efficiency of native mobile widget interactions. The new mobile/touch platform is still using widgets and interactions from the old desktop/mouse platform. Realizing an opportunity for new paradigms, we challenged ourselves to reimagine widgets using the full screen. The original ideas flowed from a full screen color picker which is the first widget we implemented. The color picker was the first step in creating the Conopsys (COS) widget set.Read More...
This is an iOS version of the smash hit Flappy Bird built using iOS7's physics engine. Since Dong Nguyen took the game down, I wanted to see how hard it would actually be to create the game. This is the No Mercy Edition so when you lose you have to quit the game which adds an extra level of annoyance. to an already annoying game. This was made only as an exercise for using the physics engine. Good luck and have fun.Read More...
Test project to learn iOS8 new APIs. This project uses Widgets, Swift, and UIEffectView to give the user a beautiful single page weather report.
An iOS application created for a Parse + Facebook hackathon. The application lets you quickly rate things on a scale of 0-5 as well as letting you add a category and an adjective
Group Spotify powered jukebox. This design concept allows multiple users to create a group playlist using Spotify's API. The Jukebox host uses their their device to play the music while other users can add songs and then vote them up or down.
iOS game I created using the rules from a blog post of a game called Ultimate Tic-Tac-Toe. I designed the application, produced the music, created the graphics, developed the universal binary iOS application, created the website, and created the marketing material
Contest to design a Washington D.C. Metro transit mobile web application. The application tied into WMTA's API to provide real-time alerts and train schedules.
Gitignore.io is a website to generate useful .gitignore files for your project. The site uses a a function command to allow you run git ignore from your command line via gi command.View Website
My main landing page for all of my work. The site uses a creative string which contains every digital means of reach me including phone number, email and all of my social networks.
Twitter based job search engine concept that uses hashtags to create job titles. #$ would be a custom hashtag for adding a skill to your profile. Users can then search for skills based on indexed Twit Skills.
2007 - 2016 Joe Blau